To improve audio and video quality, senso.cloud makes a direct peer-to-peer connection when possible. This allows senso.cloud to connect your screens directly to the console you're talking to, rather than routing the data traffic through the internet.
When does senso.cloud use peer-to-peer connections?
Every senso.cloud call starts with all participants connecting to a senso.cloud server. The audio and video are then relayed to the people in your group. When there are more than two participants in the group, senso.cloud may attempt to establish a peer-to-peer connection between them. If the peer-to-peer connection isn't possible, the device will continue to send and receive audio and video using the existing connection to senso.cloud.
This feature will be available for participants on Windows 7, 8.1 and 10 with the latest senso.cloud offering. We hope to bring this functionality to other devices in the near future.
How does peer-to-peer streaming help me?
Peer-to-peer connections improve almost all multi-participant senso.cloud groups. Routing audio and video through a senso.cloud server means that your classroom, or your colleague in another building, could end up travelling further than needed. Instead, a peer-to-peer connection allows the audio and video to be sent directly, allowing for the best possible quality.
How does peer-to-peer streaming affect my personal information?
In order to create a peer-to-peer connection, it is necessary for senso.cloud to make the IP address of each participant available to the other. (The IP address is like a phone number; in order for the two devices to speak to each other, they need to know how to contact each other.) Although this happens in the background, it may be possible for a highly motivated and technically proficient person to discover the participants' IP addresses, which can be used to approximate location. This discovery can happen only while the device is turned on. However, all of our communications are SSL encrypted for maximum protection.
How does peer-to-peer streaming work in an organization?
For organizations with internal networks, a peer-to-peer call where both parties are on the network would take place primarily within the network. If one participant is on the network and the other isn't, the IP address visible to the other participant is likely to be the IP address of the organization's gateway, rather than any specific internal network address (this depends on the individual network configuration). This is the same IP address that is displayed when a member of the organization visits a public website. From this perspective, senso.cloud operates in the same way as most other Internet-enabled applications.