Firewall/Filter/Proxy Exclusions


IMPORTANT 


Please allow access to the following addresses and exclude them from filtering and HTTPS inspection for any connection (authenticated/unauthenticated).


PortProtocolHostnameUse
443WSS, HTTPS*.senso.cloudServices on these addresses provide front-end and back-end functionality.
443WSS, HTTPS*.service.signalr.netRequired for client communication.
443HTTPSsensoeugeneral.blob.core.windows.net
Required for general storage functionality.
443HTTPSsensoeustorage.blob.core.windows.netRequired for downloading modules.
443HTTPSsensologarchivestorage.blob.core.windows.net
Required to view archived logging data.
443, 3478UDP, STUN, TURN, HTTPSsenso-sturn-northeu.cloudapp.net
Required for live thumbnails and module feedback.
30100TCPThe Broadcast Sender will listen on the Port and the Receiver will connect to that Port.  Senso will attempt to make the local Windows firewall change automatically on the Sender PC.
Only used for Screen Broadcasting when both Sender and Receiver are on the same LAN.
North American Customers Only
443, 3478
UDP, STUN, TURN, HTTPSsenso-sturn-centralusa.cloudapp.net
Required for live thumbnails and module feedback.



How can I specify a proxy server for the senso client to use? 


The senso client will make every effort to detect the correct proxy settings to use, however, it may occasionally be required to override these. To do this please follow the instructions in the article here - How to specify a proxy server for the senso client to use


How does the senso client route traffic?


The senso client uses 3 methods for making a secure connection between the client and the console. 


METHOD 1:


The senso client tries to establish a direct peer to peer connection internally on your network.  This allows your network traffic to stay local and only use your broadband line to establish the initial connection between client and the console. In theory this method should always work if you are on the same VLAN, Switch, Access Point.  If the senso client is unable to make a direct peer connection then it tries Method 2. 

METHOD 2:

Where possible WebRTC will attempt to connect using host candidates, which will keep traffic local to the network. In scenarios where this is not possible; restrictive VLANs, guest networks, over the Internet, etc... then it will attempt to connect using server reflexive candidates. To do this WebRTC makes use of UDP hole punching as a method of establishing connections between clients and as such outbound UDP ports are required to be accessible, if they are not then server reflexive candidates will fail to connect and relay candidates will be attempted. However, as these are routed through the TURN server (Method 3) they will be much slower.

Please see RFC 5389 for a detailed explanation of the STUN protocol - https://tools.ietf.org/html/rfc5389. This protocol is used with SIP as well, so if you have an VoIP system, you may already have exclusions in place for other STUN servers.


Port: 0-65535

Direction: Outbound

Destination: (ANY)  To limit the destinations, please specify the IP addresses, subnets (host) or public IPs (srflx) of the clients you are trying to connect to.  

Protocol: UDP


METHOD 3:


The senso client tries to establish a connection by using the senso relay servers.    


Port: 49152-65535

Direction: Outbound

Destination: senso-sturn-northeu.cloudapp.net

Destination: senso-sturn-centralusa.cloudapp.net (North American Customers Only)

Protocol: UDP